The original trio of Axel, Blaze, and Adam are once again selectable, and each of them packs a handful of new tricks to make these familiar pugilists feel fresh. When it comes to playable characters, Streets of Rage 4’s roster is easily the most exciting to date. Streets of Rage 4 ups the ante by adding local co-op for up to four players. However, considering just how well it worked for SebaGamesDev’s super brawler Fight N’ Rage, it’s hard to imagine this mode not being a hit for those who enjoy couch co-op. Sadly, due to current social distancing rules, I was unable to fully enjoy this feature to its fullest during my review time with the game. Streets of Rage 4 also introduces the addition of four-player local co-op, allowing you and three friends to squad up and take the fight to the syndicate. You can even launch enemies across the screen and have your co-op partner send them flying back towards you like meaty tennis balls like a vigilante Andre Agassi. Combos can result in dozens of hits, and chaining barrages of beatings between baddies will award you with massive score multipliers. Rather than unleashing my most potent moves whenever I was in a pinch, I found myself paying much closer attention to enemy attack patterns to make the most of my more powerful abilities.Ĭombos and juggles are also a significant focus of Streets of Rage 4’s gameplay. I like this a lot, as it introduces a welcome risk versus reward mechanic to the proceedings. Streets of Rage 4 changes the formula a bit, allowing you to regain any health lost when performing a special attack by damaging enemies without getting hit. #STREETS OF RAGE 4 REVIEW FULL#In previous installments in the series, performing a special attack would cost the player a portion of their health bar (except for when you had a full charge meter in Streets of Rage 3). Streets of Rage 4 features a couple of smart updates to the classic formula to keep the bare-knuckle brawls fresh.įor starters, the way special attacks work a bit differently this time around. That’s not to say the game doesn’t bring anything new to the table. It really does feel like the natural evolution of the series, and anyone who cut their teeth on the Genesis trilogy will feel right at home from the second the action kicks off. Each punch, kick, and bodyslam packs a convincing sense of weight that makes pummeling punks so satisfying. The controls are as tight and responsive as ever, allowing you to deliver Grand Uppers to the guts of goons with the greatest of ease. #STREETS OF RAGE 4 REVIEW SERIES#The first thing fans of the series will notice is just how faithful Streets of Rage 4’s gameplay feels to that of its predecessors despite being from a different team. X’s children, the Y Twins, who prove the apple doesn’t fall far from the conveniently placed trashcan. However, that decade of peace comes to an end when a new criminal empire rises from the organization’s ashes led by Mr. X is dead, and his syndicate has been eradicated by ex-cops Axel Stone and Blaze Fielding and their comrades, Eddie “Skate” Hunter and Dr. The story of Streets of Rage 4 takes place ten years after the previous game in the series. It looks like ex-cop Adam Hunter learned a few tricks from Fatal Fury’s Terry Bogard while he was gone. You bet your phone booth turkey-loving ass it does! But could the game possibly live up to the massive hype? Paris-based studios Dotemu, Guard Crush Games, and Lizardcube have come together to beat into shape a brawler worthy of fans’ expectations with Streets of Rage 4. Thankfully, the long wait is finally over. With its great graphics, snappy and satisfying fighting mechanics, and an unforgettable soundtrack courtesy of legendary video game composer Yuzo Koshiro, it proved to be a massive success for the developer, spawning a trilogy of beloved brawlers on SEGA’s 16-bit console.ĭespite a decades-long hiatus, the series remains one of SEGA’s most popular properties for fans who’ve waited patiently for another chance to rid Wood Oak City of its criminal infestation. Originally intended to compete with Capcom’s hugely-successful Final Fight when it debuted on the Genesis in the summer of 1991, the game was nothing short of lightning in a bottle for SEGA. It’s hard to believe it’s been 26 years since the last proper Streets of Rage game released.
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